What's breathing down there?
Descend into the Zone, the toxic ruins of Centralia's abandoned mines. Scavenge cursed relics. Dodge what lurks in the fog. Extract with your loot or lose everything.
Light pushes back the dark
Cursed relics corrupt the carrier
The deeper you go, the worse it gets
Survive the descent
Every dive is a gamble. Scavenge cursed relics from the depths and activate the extraction point before being overwhelmed.
The Zone breathes poison and toxicity rises. Every second underground is borrowed time.
Campfires and flares push back the fog and disperse enemies. Manage your light sources or be swallowed by the dark.
Fall and your loot drops. Other players can take it. You have limited time to try and get it back.
Fighting is a last resort. Running is survival.
No two dives are the same. Procedurally generated caverns, sinkholes, and collapsed tunnels ensure every descent feels unknown.
“One day, the tunnels started breathing fire.”— Mr. Grits